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Session Four 9:00 am through 12:00 pm
Title: Warhammer 40K Type:
Miniatures 28mm GM: Tyler Dobson Number of Players: 16 Description: This will be an 1850 point Seek and Destroy mission. A series of five battles
will be fought and the tournament will last all day Saturday. An army list must be provided to the gamemaster at
scoutmaster477@hotmail.com in advance of the convention.
All dice must be of the same size and color. If logo
dice are used, they must be identical and the number represented by the logo must be identified to the gamemaster and your
opponent prior to the start. A trophy will be awarded to the best general, Best Painted, and best Sportsman. Sign-Ups: Andy Dobson, AJ Dobson, Preston, Shane Brayla, James Boardman, Gilbert Monroe, Joey
Caso, Mike Wooley, Ryan Freels, Marco, Greg Cubics, Michael Lee, Barney Douberley, Hector DeJesus, Robert Smith, Bill Ballinger
Title: Flames of War Type:
Miniatures GM: Edgar Pabon Players: 16 Description: The Flames
of War tournament at Rapier is back this year, with a bit more at stake! This time we are going for a 1750 point, Late-War,
3 round event that will be one of the two National Qualifiers in Florida conventions. For this
event, all late-war published army lists are eligible for use. With limited space, there will only be 16 spots available for
players at this event. In order to participate, players must contact Edgar Pabon at espabon@hotmail.com with their name and army type (i.e. German Armor or British Armoured Infantry) by May 31. This is necessary in order to keep
the tournament as a national qualifier. So, no exceptions can be made! The army lists and backgrounds will be due at 9 a.m.on the morning of the event. If you think you have what it takes to prove you are one of the best FOW players
in the Southeast U.S. , then you should not miss this! Sign-Ups: Joe
Caso, Dean Kay, Webb Pierce, Ginger Eisenhauer, Chaz Amrhein, Ed Leland, Leo Colon, Joseph Ladd, Jacob Ladd,
Laura Kirkland, Matthew Hagepanos, John Murk, Devin Barber, Erin Macheski-Preston
Title:
Knyphausen's New Jersey Expedition Type: 28mm AWI
Miniatures Rules: Sabre & Musket GMs: Bill Moreno with help from Tim
Harwood and Jeff Baumal of SMG Number of Players: 8 to 10 Description:
In 1777 Hessian General Wilhelm von Knyphausen's expedition into New Jersey failed to yield any significant gains.
Losses were heavy and the death of the popular Colonel von Donop made the lack of results harder to bear. Now it is
1780 and Knyphausen will try once again to take Ft. Red Bank in New Jersey on the Delaware. See a colorful full division
of Hessians with full British support attempt to remove the state of New Jersey from the war and win full control of the Delaware
River in this Historical "what if" scenario. We will fight over a sculpted terrain board using 28mm Perry, Foundry
and Eureka figures. This will be a two session game. Sign-ups: Bob Moon, Jeff Baumal,
Roger Medlin, Bart Allen, Nick Zizo
Title: Colosseum -
Sponsored by Day of Wonder Type: Boardgame GM: J.
Neil Edge Number of Players: 3-5 Description: In Colosseum
each player is a Roman impresario- producing great spectacles in his or her arena in the hopes of attracting the most
spectators. Players earn wealth and glory for each event run, using it to create ever more ambitious events.
They will need to improve their area, find the best performeres, lure the Emperor and his nobles, and manage assets for long-term
success to be granted the title of Grand Impresario.
This is a sponsored game and prizes will be provided by the
publisher Days of Wonder. Sign-Up: Gail Pierce, Ashlei Smith
Title:
You're one ugly Mother Type: 28mm miniatures (War Engine
Universal Rules) GM: Ray Becker Players: 6 Description:
The predator vs Arnold and the boys.
Title: The Battle
of the Berezina River Crossing, November 28, 1812 Type: 25mm
Napoleonics (Column-Line-Square) GM: Dwight Jones Players:
8 Description: The Battle of Berezina took place November 26-29th between
the French army of Napoleon, retreating after his invasion of Russia and crossing the Berezina (near Borisov
Belarus), and the Russian army under Mikail Kutusov. The battle ended with a victory for the Russians. The French suffered
very heavy losses. Since then "Bérézina" has been used in French as a synonym of disaster.
In this fight, Napoleon must hold the river crossing to save what remains of his army. This is a two session game. Sign-Ups: Bill Pritchard
Title: The Battle of Zama Type: Boardgame Commands & Colors: Ancients
Epic GM: Mike Conklin Players: 8 Description: The Battle of Zama, fought around October 19 of 202 BC, marked
the final and decisive end of the Second Punic War. A Roman army led by Publius Cornelius Scipio defeated a Cathaginian force
led by Hannibal Barca, ending the 17-year war. This games uses C & C Epic with two mapboards and hundreds of units.
Title: Battle of Britain Type:
1/285 miniatures Blue Sky GM: Jerry Boles Players:
2-10 Description: German bombers are headed for England, can the RAF stop them or will the
Germans break through the British defenses?
Title: Tannhauser
Type: Board GM: Mitch Mitchell Players:
4 Description: TANNHÄUSER is a world a step removed from
our own, a u-chronic timeline where things happened just slightly differently …but over time, a small change can have
a large effect. In the world of TANNHÄUSER, the Great War (the war we know as World War I) never ended. Neither the forces
of the Kaiser’s Reich nor the brave soldiers of the Union have been able to achieve the supremacy necessary to secure
victory. Now it is 1949, and both sides search desperately for a weapon to use against their foes and tip the scales of war
in their favor. The fruits of recent advances in science and technology are rushed into service without adequate testing.
In long-forgotten ruins of dead civilizations, men dig for the secrets that killed them. Beyond the reach of men, ancient
horrors wait to be invoked. Sign-Ups: Will Baker Title: Zorndorf Type: Miniatures 15mm (House Rules "Reasonable Fury"- Some shared
concepts with Fire & Fury) GM: Martin Sauls Players:
4 to 8 Description: Frederick faces the Russians for the first time. This is a
two session game. Title: Pandemic Type:
Boardgame GM: Kellum Sowers Players: 2-4 Description: Pandemic is a cooperative game. Four diseases have broken out in the world
and it is up to a team of specialists in various fields to find cures for these diseases before mankind is wiped out.
Players must work together, playing to their characters' strengths and planning their strategy of eradication before the
diseases overwhelm the world with ever-increasing outbreaks. A truly cooperative game where you all win or you all lose. Title: The Sword and the SpongeBob Type:
Miniatures GM: Ashlei Smith Players: 4
to 6 Description: SpongeBob, Patrick, Mr. Crab and the rest defend the Crusty Crab from
Plankton and his minions. A great game for both kids and adults. A very modified version of the Sword and the
Flame. Figures and the Crusty Crab courtesy of Bart Allen. It would be great fun if adults over 12 were accompanied by
a child! Session Five 1:00 pm through 4:00 pmTitle: Case of the Thunderbird Type:
Miniatures 28mm GM: Robert Adams Players: 10+ Rules: Rugged Adventures Description: Join Indiana Jones, Uncle Charley,
Nazis, The Evil Doctor Katana, The Shadow, The United States Rocket Corps, The Cult of the Saggoth, and a host of others as
they embark on an adventure in the wilds of Peru to find the Lost Incan City of Chacka. Will the legendary Thunderbird
make an appearance? Will The Evil Doctor Katana find a new metal for his inventions and experiments? Will Indiana
ever get over his fear of snakes? Come play a hero or villain and find out.
Title: Circus
Imperium Type: Boardgame GM: Mike Jones Number
of Players: 2-6 Description: Circus Imperium is a tongue in cheek
chariot racing game loosley based on FASA's RPG Renegade Legion. Players attempt to complete three circuits
while keeping their drivers and chariots intact.
Title: King Arthur:
The Legend Begins Type: RPG Ironclaw GM:
Chris Foster Players: 6 Description: The Roman Empire is
stretched across many nations, including Britain. In their conquest for more land, the Romans went into Samaria where
they fought the very good Sarmatian cavalry. The Romans, impressed by the Sarmatian's weaponry and fighting skills,
included them into their army as knights. After 15 years of serving and fighting for the Roman Empire, the Sarmatian
Knights, lead by Artorious Castus, are about to receive their freedom as the Romans are leaving Britain. But the knights
must carry out one final order before they are free. A Roman priest and his family, especially his son Alecto, must
be rescued from the invading saxons. But there is another danger lurking on the road to freedom - the Woads, British
rebels who hate the Romans. Dice needed: D&D set. All characters provided.
Title:
Adventures in Bantha Sitting Type: Star Wars WEG D6 RPG GM:
Timothy Foster Players: 5 Description: To some the Bantha is a beast
of burden, a source of food and clothing. To others it is a great messenger. Either way, no one is sure why it is the
only creature found throughout the galaxy. Perhaps the embodiment of a god ... or so the
Dim-U priests think. A very rare albino bantha has been found born, and the group has been charged with its safety.
The pup is to be taken to the Great Temple of Dim-U, however, that is easier said than done. All characters provided. Sign-Up: Alex Jones
Title: Battle Masters Total War:
The Red River Riek Type: 28 mm Miniatures GM:
John Hurtt Players: 8 per session Descriptions: A gigantic version of the
old BattleMasters game by Games Workshop and Milton Bradley. New units (and massive numbers of them!) as well as an
expanded rules set (heavily playtested over the last 6 years) gives you a titanic battle in numbers of units that will accomodate
up to four or five players per side, yet can be played in hours. This scenario will last between 6 and 8 hours total.
But you don't have to play the whole thing. Join in whenever there is room! Play as long as you like!
Save the Empire with Emperor Karl Franz and the Imperial Host! Or, sack and burn it with the hordes od chaos and greenskins
under the command of the fell warrior/sorcerer Gorefist the Destroyer! Additional Notes: Children
welcome, but if under 12 then MUST be accompanied by an adult for the entire game. Sign-Ups: Jacob Medlin
Title: Death in the Desert Type: 54 mm
minatures (Warengine Universal Rules) GM: Ray Becker Players: 8 Description: German vs British in North Africa
Title:
Waking the Neighbors Type: 1/285 miniatures Knights
of the Sky GM: Jerry Boles Players: 2-10 Description: Nothing says "Good Morning" like high explosives and machine gun fire.
the British have launched an early morning raid against a German airfield, come join the fun of waking the neighbors.
Title: Enforce the Blockade (Starmada X) Type:
Miniatures Combat in Space: 1/3000 GM: Steven Gilchrist Players: 5 Description: A hostile planet is being blockaded to prevent
supplies and raw materials from going in and out. One side is trying to break the blockade by destroying or driving
away the blockade, the other side is trying to hold the line.
Players of Starmada may bring their own ships and
figures, or they can use figs & pre-made ships including Star Trek, Babylon 5 and Battle-fleet gothic types.
Title: Dead Man Walking Type: Modern Horror 28mm GM: Scott Carder Players: 6
Description: Join the few, the proud, the US Marine Corp to defend the human
race from the mass of walking undead. The Devil Dogs must give the scientists time and resources find a cure for the reanimated
dead? If the Corp does not seem like your cup of brains then take control of your own horde of zombies. Your goal is BRAINS
BRAINS, BRAINS, and BRAINS. Dead Man Walking is based on the Battlefield Evolution Rules set from Mongoose Publishing and the Autumn War mod developed on the fan site EvoComand.com
Sign-Ups: Will Baker
Session Six 5:00 pm through 8:00
pm
Title: Delantero a Victoria Type: Miniatures 28mm GM: Robert Adams # of Players: 10+ Rules:
Sword in Africa & Bundok and Bayonets Conversion Description: Follow the Silver Trail
from Buenos Aires as Colonial British General Robert "Black Bob" Craufurd and his elite company work with local
Tupi natives to destroy Argentinian General Jose de San Martin at the Jesuit Reduccion Nustra Senora de Loreto. Will
the Peru Loyalists arrive in time or will General Craufurd be victorious and capture Argentina before the Spanish lose it
to a revolution? Sign-Ups: Roger Medlin
Title: Pirate's Cove- Special
VARIANTS AHOY Version Type: Boardgame GM: J. Neil
edge Number of Players: 3-5 Description: Most gamers by now
are familiar with Pirate's Covethe boardgame by Days of Wonder. that was released in 2002. This version
of the game will be the standard game blended with several small variants that add flavor and depth to the game. Marauding
on the high seas is still certain, but now you face the uncertainty of targeting errors on attacks making battles more enjoyable.
The lure and wiles of the ladies who inhabit sail Island. Will the overly rambunctious nature of your crew cost you
as they have "one too many" at Tavern Isle? the violent seas of Hull Island can make for an unwelcome port.
Be wary of the trecherous mercenaries and weapons dealers that inhabit Crew and Cannon Islands.
Without a doubt
this version is still Pirate's Cove but with new elements that allow for a vastly different take on how the game
is played. I am asking for players who are experienced Pirate's Cove players to join this venture.
This is a sponored game and prizes will be provided by the publisher Days of Wonder.
Title:
Battle of the Yellow Sea Type: Miniatures 1/1200 Russo-Japanese Naval
(Historical) GM: Bob Moon and the Jacksonville Garrison Number
of Players: 6-12 Rules: McRules for Pre-Dreadnaughts by Bob Duncan Description: July 28, 1904. The Russian First Pacific Naval Squadron attempts to breakout from
the Japanese naval blockade and sail north to join the rest of the Russian Pacific Fleet at Vladivostok.
Children
under 18 allowed with a playing adult.
Title: So it is written, so it shall
be done Type: 25mm Miniatures (The Sword and the Flame) GM:
Jeff Baumal and the SMG Players: 8 Description: Sudan, 1884.
The Emir Ali Razzah has been captured at the Mosque in the village of El-Bekar. Under the ruse of prayer he was inciting
rebellion and demanding the local tribes take up the cause of the Mahdi and join them in throwing the infidel Turk out of
their land. The regional Gendarme has been holding Emir Ali Razzah at their police station just outside the village
of El-Bekar, which has been under seige for over a week. Word has spread of a reinforcement column with gunboat support
only a days march from El Bekar. The Emir's brother has decided the time is now for an all out attack to rescue
his beloved leader and the Mahdi's cousin. We will rid our land of the infidel Turks and their British masters,
"So it is written, so it shall be done." This is a two session game. Sign-Ups: Dwight
Jones, Jacob Medlin, Bart Allen, Nick Zizo, Jim Barker, Marc Rebhun, Edgar Pabon, Bill Pritchard
Title:
I said "No Disintegrations!" Type: Star Wars WEG D6 RPG GM: Timothy Forester Players: 5 Descriptions:
Despite their reputations, even bounty hunters like to have a good time. Once a decade, the Hunters' Guild
of Rodia hosts the Galactic Hunt, and any bounty hunter worth their credits shows up. They all compete for fame, fortune,
and the coveted Hunter's Cup. Winning the games will put the guild and you and your friends on the map, and show
that even an underdog can still bite. All characters provided.
Title: Bug
Stompers are us Type: 28mm miniatures (Warengine Universal Rules) GM:
George Tucker Players: 8 Description: Aliens vs Ripley and
the Marines
Title: This is my Bathtub Type:
1/1600 miniatures (Victory at Sea Rules) GM: Ray Becker Players:
6 Description: Italians vs British in the Mediterranean Sea. Signed-Up:
Scott Woodman
Title: Belgian Crossroads, 1815 Type: 15mm
Napoleonic Miniatures (Rules: Before I was a Marshal, I was a Grenadier) GM:
Rob Hall Players: 6 to 10 Description: The Marshal has been
ordered to take the crossroads. The Duke cannot let that happen. We will use Larry Brom's fast-paced convention
style rules in this batallion level action. Each player will command a Division of French or Allies. Players are
welcome to play in either one or both sessions. Beginners welcome. This is a two session game.
Title: Stop the Intruders! (Starmada X) Type:
Miniatures Combat in Space: 1/3000 GM: Steven Gilchrist Players: 5 Description: An invading fleet has entered its neighbor's
space with intent to cause much harm. The defenders intercept them and battle occurs. Players of Starmada may
bring their own ships and figures, or they can use figs & pre-made ships including Star Trek, Babylon 5 and Battle-fleet
gothic types. Title: Zombiegrad Type: Weird War II 25mm GM:
Mitch Mitchell Players: 6
Description:
Come fight the glorious fight for Mother Russia as you first investigate some secret German experiments. Your squad's orders
are to exterminate all the experiments in a Stalingrad apartment complex and report your findings. Sign-Ups: Mike
Jones, Chris Hollister
Title: Ambush in Sand City
Type: Miniatures
28mm (Battlefield Evolution: Modern Combat) GM: Will Baker Players: 8+ Description: A mechanized USMC Marine column is attacked
by the Middle Eastern Alliance or MEA while on convoy in a small Middle Eastern village. The Marines has numbers but
the MEA have surprise and cover! Who will win? Saddle up Marine and grab that rifle! Its time to be a hero!
Title: In the Year of the Dragon and Amyitis Type:
Boardgames GM: Charles Smith Players: 4 Description: In the Year of the Dragon & Amyitis are two strategy
games where players strive for prestige through shrewd decisions. In In the Year of the Dragon, the player
takes on the role of a Chinese prince seeking to recruit the talents of various people to maximize the prosperity and prestige
of his province. In Amyitis, the player aquiresgloryby helping build the hanging gardens of Babylon.
Play time will be about an hour or so for each game.
Title: H1:
Keep on the Shadowfell Type: RPG (4th Edition D&D) GM:
Larry Wooters Players: 5 Pre-generated characters Description: The
town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks
the Shadow Rift, a dark scar in the world that was once a gateway to the Shadowfell but has been dormant for many years.
Now an evil cleric of Orcus, Demon Lord of the Undead, seeks to re-open the gate, the only thing standing in his way is a
small, yet determined band of heroes.
Session Seven 9:00 pm through 12:00 am
Title: Cleopatra and the Society of Architects- Sponsored by Days of Wonder Type:
Board Game GM: J. Neil Edge Number of Players: 3-5 Description: The sands of Egypt, 50 B.C. The pyramids are crumbling, the temples are in ruins,
and even the nose of the Great Sphinx looks like it may fall off any day now. Cleopatra is one unhappy queen!
Now she has called the members of the Society of Architecs to build a magnificent palace in Alexandria. Work has begun
in earnest and promises to be intense.
The race to rebuild and please the queen thereby earning her favor
will push players to dubious actions and dealings. Be careful who you deal with to get the job done as the most corrupible
player will be fed to the crocodiles leaving the rest to vie for their position.
This is a sponsored game and prizes
will be provided by the publisher, Days of Wonder. Sign-Ups: Gail Pierce, Ashlei Smith
Title: The Civilization Trilogy: Part Two Italia Type:
Boardgame GM: Chip Coffey Number of Players: 3 Description: Italia brings to life almost 1500 years of Italian history from 330 BC
to 1100 AD. Players lead different nations, trying to settle down and displace, conquer or submit to the ruling nations
or classes. Sign-Ups: Keith Altizer, Mike Conklin
Title: Just
another day in Paradise GM: Chris Forester Type:
RPG Savage Worlds (Necessary Evil) Players: 7 Description:
It has been six months since the invasion of Earth. The Fins have subjugated the populace and wiped out the
superhero forces. The remaining few heroes and villans have been forced underground, now fighting a losing guerilla
war.
There might be a chance to finally take the fight to the invaders. A secret lab codenamed Paradise has
recently had a breakthrough on the warfare front. A super-germ that effects only the Fins and their followers.
Problem is, the lab was invaded and taken over by the aliens. With time ticking away, the resistance asks for volunteers
to make a suicide run on the lab to try and get the virus. Can you and your rag-tag team get the virus and get out safely?
Come and try. Dice: D&D set. All characters provided. Sign-Ups: Joe
Caso; Kellum Sowers
Title:
Fury of Dracula Type: Board GM: Corbey
Luke Players: 4 Description: Fury of Dracula
pits the deductive skill and dogged tenacity of four mortal Hunters against the immortal cunning and fiendish power of the
Un-Dead Count. The Hunters have the benefit of experience, being the only human beings alive who have fought a vampire and
prevailed. Dracula has countless minions, supernatural abilities, and infinite patience - after all, time is on his side ...
On their turn, the hunters each move from city to city on their search for the Un-Dead Count. They may travel via road, rail,
or sea, traversing all of Western and Eastern Europe. On his turn, Dracula moves in secret by playing a card facedown into
his trail. He also places a deadly encounter on locations he moves through, which serve both as obstacles to the Hunters and
as clues to his path. When Dracula and a Hunter meet, they do battle! Title: Puerto
Rico Type: Boardgame GM: Monica
Hawes Players: 3 to 5 Description: The players are plantation
owners in Puerto Rico in the days when ships had sails. Growing up to five different kinds of crops: corn, indigo, coffee,
sugar, and tobacco, they must try to run their business more efficiently than their close competitiors; growing crops and
storing them efficently, developing San Juan with useful buildings, deploying their colonists to best effect, and most importantly,
shipping their goods back to Europe for maximum benefit. Title:
Zombies!!! Type: Boardgame GM: Christopher
Gabaldon Players: 6 Description: Zombies!!! puts you
in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of
wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere,
they appear to be very hungry, and your opponents would prefer if you didn't escape. Title: Silent Night & Things That Go Bump In The Dark Type:
ELFS Roleplaying System GM:
Joseph Tremain Players: 6 Description: Based on the Extremely Light Fantasy System, from
the website http://www.ELFSRPG.com , a party of stalwart fantasy heroes will strive to free a small port town of the secret
menace that is plaguing there nights and keeping fear in the hearts of the townspeople throughout each night. It is up to
the brave party of adventurers to identify the real culprits and rid the town of the doom and gloom. A large selection of
pre-generated characters will be made available for selection, so there will be something for everyone. If you already know
how to play ANY role-playing game, then you can learns ELFSRPG in under 15 minutes (just one page, front and back, of core
rules) that promotes "role" playing over "rules" playing. Check out the "FREE" system at http://www.ELFSRPG.com
and come join the fun!

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